

They will use light weapons and stratagem. Humanoid Form: Wererat humanoids are wiry and twitchy with darting eyes and thinning hair. These Lycanthropes are also often carriers of Filth Fever.

Wererat lairs are often naturally fortified, so packs leave them undefended.
#Vox machina alignments license
“Skaven Master” by edgarsh422, CC License Because of the Lycanthropy curse, only silver, alchemically silvered, and magical weapons can harm them effectively (non-silver or non-magic damage is reduced). Though weaker than humans, wererats are more intelligent. Wererats don’t form intimate relationships beyond pack-mentality. They are also fond of strong alcohol that makes it easy to get drunk.

They also eat uninfected humans and survive on their spoils of thievery. Player Characters who become wereboars keep their statistics but gain Strength of 17 (unless already higher), +1 bonus to AC while in boar or hybrid form (natural armor), and attack and damage rolls for their natural weapons are based on Strength.Īccording to the Forgotten Realms Fandom, wererats are cannibals. Wereboars can charge with a DC of 8 + proficiency bonus + Strength modifier and may use heavy weapons. Wereboars can charge with a DC of 8 + proficiency bonus + Strength modifier and may use heavy weapons.Īnimal Form: Wereboars gore with their tusks, which spreads infection. Hybrid Form: Wereboars gore with their tusks, which spreads infection.

Volatile in temper, they provoke conflict and seek brawls. Humanoid Form: Stocky and muscular with short, stiff hair, humanoid wereboars use heavy weapons. They are clever at digging for truffles below the earth. Omnivorous, wereboars eat fungi, small game, and vegetables, though terrible farmers and cooks. “Dwarf Wereboar” by francisrpnavarro, CC License Wereboars born into the curse mature at age 8, when they are able to transform and avoid interacting with natural hogs. Though they rarely make friends, they form unbreakable bonds with their allies, though they may attack a friend all the same. In terms of clothing, according to the Forgotten Realms Fandom, wereboars wear simple clothes that are easy to either tear off when transforming or to mend when torn. Player Characters who become werebears keep their statistics but gain Strength of 19 (unless already higher), +1 bonus to AC while in boar or hybrid form (natural armor), and attack and damage rolls for their natural weapons are based on Strength.
#Vox machina alignments free
Alternatively, see all animal statistics from our Beast Statistics Sheet, free to download. They fight ferociously but avoid biting so as not to spread the curse.Īnimal Form: See Bear statistics. Hybrid Form: Also known as an ursine, these hybrids grow to an enormous size and use either weapons or claws. Humanoid Form: Large and muscular, they are covered in hair, which matches their bear fur. “Wearbear Concept Art” by luigiix, CC License They don’t seek adventure and hardly join adventuring parties. Werebears hardly travel away from home and are difficult to convince to migrate away. Werebears will defend each other against other Lycanthropes. They never attack other werebears, and they often allow other werebears access to their fishing grounds, creating a sense of community. The amount of lore behind Critical Role's universe can seem intimidating for those who are new to the series, but the most exciting aspect of the Briarwood storyline is that it gives the showrunners the opportunity to introduce the protagonists to a new audience while also showcasing many iconic moments from the original web series.According to the Forgotten Realms Fandom, in bear form, werebears are irritably cantankerous and intently look for evil to slay.
#Vox machina alignments series
In adapting the Briarwood Arc, the animated series will depict Vox Machina's efforts to liberate Whitestone from the cruel reign of the Briarwoods. However, multiple behind-the-scenes glimpses at Vox Machina's production indicate that the creators are striving to incorporate the general tone and atmosphere of their live streams into the show. The most striking detail about the Amazon Prime series is that it will follow a scripted storyline rather than the live television format that most D&D shows use. It takes place in Exandria, a fantastical medieval world that has become the recurring setting for each of the web series' main campaigns. The Legend of Vox Machina adapts events from Critical Role's first campaign. Related: Why The Dungeons & Dragons Reboot Will Be Bigger & Better Than Past Movies
